Articles · game-dev

Unity Level Design: Core Principles

20.06.2026 · 1 min read

Unity offers a versatile platform for level design across multiple genres. From mobile games to AAA titles, understanding core principles is essential.

Greyboxing

Start with ProBuilder or simple cubes to establish scale and flow. Unity's ProGrids helps maintain consistent measurements.

Lighting

Use Unity's URP or HDRP for modern lighting. Baked lighting works best for static scenes, while real-time lighting suits dynamic environments.

NavMesh

Set up NavMesh agents for AI pathfinding. Use NavMesh Obstacles for dynamic objects that affect navigation.

Performance

  • Use LOD groups for distant objects
  • Implement occlusion culling
  • Batch static geometry
  • Optimize texture sizes

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