Unity offers a versatile platform for level design across multiple genres. From mobile games to AAA titles, understanding core principles is essential.
Greyboxing
Start with ProBuilder or simple cubes to establish scale and flow. Unity's ProGrids helps maintain consistent measurements.
Lighting
Use Unity's URP or HDRP for modern lighting. Baked lighting works best for static scenes, while real-time lighting suits dynamic environments.
NavMesh
Set up NavMesh agents for AI pathfinding. Use NavMesh Obstacles for dynamic objects that affect navigation.
Performance
- Use LOD groups for distant objects
- Implement occlusion culling
- Batch static geometry
- Optimize texture sizes